Understand the basics of 3D lighting and camera setup. Learn the Maya lighting techniques, including types of lights and their properties. Develop skills in using camera angles, movement, and framing to enhance storytelling. Learn how to create camera animations. Understand the integration of lights and cameras with other 3D elements. Apply learned techniques to create visually appealing 3D compositions.
Learn the basics of character rigging, including joint placement, skeletal structures, and control systems. Explore the different types of rigging techniques, such as forward kinematics, inverse kinematics, and blend shapes Learning the process of creating effective rigs for characters and Props. Learn how to apply basic principles of timing, spacing, and weight to create believable motion. Gain knowledge of key frame animation techniques and Graph editor. Apply learned techniques to create basic 3D character animations, Props Products.
1. To understand the role of Character Design in Animation.
2. Introduce students to character shape dynamics
3. To create character design through the use of fundamental shapes and infusing character traits into the design.
4. To create the character from front, profile, 3/4th and back view to understand character proportions and details.
To understand the role of storyboarding in animation.
To study scripting for Animation on a given brief
To learn how to create compelling storyboards as a visual storyteller.
To learn the art of color-scripting storyboards for a given narrative.
To learn how to time a storyboard and working on a finished Animatic.
To understand body mechanics, body language and theories of acting with emphasis on having characters emote and perform with deliberateness of action. To understand the potential for exaggeration in a characters action and performance. To grasp the ability to breathe life into inanimate objects.
To develop the ability to use a sound and music for cinematic storytelling.